At GIENC, we believe every child has the right to an education. Our STEAM Box Program is designed to bring science, technology, engineering, art, and mathematics resources to kids across our 51-county service area.
STEAM education is more than just a sum of its parts. While science, technology, engineering, art, and mathematics are important subjects individually, a holistic approach provides kids with opportunities to learn more. Studies show that STEAM education encourages curiosity, innovative thinking, collaboration, and teamwork, and teaches kids to learn through failure instead of being stopped by it.
In addition to teaching critical soft skills, STEAM learning prepares kids to join a competitive workforce. STEM employment has grown 79% since 1990, and workers in STEM fields make, on average, about two thirds more than those in non-STEM fields. Kids who are exposed to STEM and STEAM education are more likely to pursue STEM careers as adults.
Our STEAM Box Program works a lot like a library. Each month, we deliver boxes to schools, libraries, afterschool programs, and other youth-serving organizations. Each box contains a different type of technology, an activity guide, and all the materials needed for the activities. Facilitators at our partner organizations use the resources in the box to lead their students through STEAM activities, and at the end of the month, we pick up the box and drop off a new one.
Our boxes contain everything your class, camp, club, or event planners need to get started:
Our ever-growing library of STEAM Boxes includes:
10 PicassoTab tablets with art apps and a wireless color printer. Explore drawing, creativity, and digital expression.
Sphero Minis and Edison Bots introduce large groups to coding and robotics with beginner and advanced options.
Six durable Sphero RVR+ bots for beginner to intermediate coding practice — ideal for small group work.
Combine coding and creativity: learners “teach” iRobot Root bots to draw anything from lines to full designs.
Safe, hands-on circuit exploration using STEAM + Coding Kits. Older learners can apply coding to customize builds.
Learn coding through video games and MicroBit computers. When ready, learners make and play their own games.
Four Toybox 3D printers make 3D design approachable and fun — learners design and create their own models.
Craft supplies, Lego sets, Magna-Tiles, and a build-and-test raceway. Fun for all ages, no experience required.
Merge Lego building with robotics and coding apps for a rich engineering and programming experience.
10 3Doodler pens let learners sculpt in three dimensions with their hands — messy, creative, unforgettable.
Magnetic robotic building blocks for free exploration or structured design. Connect to an app for added control.
Early literacy meets hands-on play with felt boards, Magna-Tiles, RIWI blocks, and beloved picture books.
Arts, crafts, and instant cameras combine with lessons about animal survival traits in this nature + art crossover.
8 Chromebooks with GIENC AI features introduce learners to how AI really works through creative, imaginative activities.
All of our programs are offered at no cost to partner organizations. Get started by filling out our interest form — our team will follow up to discuss the best fit for your group.
Whether you’re a school looking for a monthly STEAM Box rotation, a library hosting a one-time workshop, or an educator seeking professional development — we have a program for you.
Fill out our partner interest form and a member of our Education team will reach out to get you scheduled.
Fill Out the Interest Form ↗